#include<bits/stdc++.h>
using namespace std;
const int N=2e5+10;
int n,k;
string s[N];
vector<int> pos[N];
int dfn[N];
int cmp(int x,int y){return dfn[x]<dfn[y];}
struct S{
int las,idx;
int ch[N][26],len[N],fail[N];
int cnt,siz[N],dep[N],f[20][N];
vector<int> e[N];
S(){fail[0]=-1;}
void insert(int c,int &x){
if(ch[las][c]){
int p=las,q=las=ch[p][c];
x=q;
if(len[q]==len[p]+1) return;
else{
int t=las=++idx;
x=t;
memcpy(ch[t],ch[q],sizeof(ch[t]));
fail[t]=fail[q];
len[t]=len[p]+1;
fail[q]=t;
for(;~p&&ch[p][c]==q;p=fail[p]) ch[p][c]=t;
}
return;
}
int p=las,now=las=++idx;
x=now;
len[now]=len[p]+1;
for(;~p&&!ch[p][c];p=fail[p]) ch[p][c]=now;
if(p==-1){
fail[now]=0;
return;
}
int q=ch[p][c];
if(len[q]==len[p]+1) fail[now]=q;
else{
int t=++idx;
memcpy(ch[t],ch[q],sizeof(ch[t]));
fail[t]=fail[q];
len[t]=len[p]+1;
fail[now]=fail[q]=t;
for(;~p&&ch[p][c]==q;p=fail[p]) ch[p][c]=t;
}
}
void dfs(int x){
dfn[x]=++cnt;
for(auto y:e[x]){
dep[y]=dep[x]+1;
f[0][y]=x;
dfs(y);
}
}
void pre(){
for(int i=1;i<=18;i++){
for(int j=1;j<=idx;j++){
f[i][j]=f[i-1][f[i-1][j]];
}
}
}
int lca(int x,int y){
if(dep[x]<dep[y]) swap(x,y);
for(int i=18;i>=0;i--){
if(dep[f[i][x]]>=dep[y]) x=f[i][x];
}
if(x==y) return x;
for(int i=18;i>=0;i--){
if(f[i][x]!=f[i][y]){
x=f[i][x];
y=f[i][y];
}
}
return f[0][x];
}
void calc(int x){
for(auto y:e[x]){
calc(y);
siz[x]+=siz[y];
}
}
void solve(){
for(int i=1;i<=idx;i++) e[fail[i]].push_back(i);
dfs(0);
pre();
for(int i=1;i<=n;i++){
sort(pos[i].begin(),pos[i].end(),cmp);
for(int j=0;j<(int)s[i].length();j++) siz[pos[i][j]]++;
for(int j=1;j<(int)s[i].length();j++) siz[lca(pos[i][j-1],pos[i][j])]--;
}
calc(0);
for(int i=1;i<=n;i++){
long long res=0;
for(int j=0;j<(int)s[i].length();j++){
int p=pos[i][j];
for(int t=18;t>=0;t--){
if(siz[f[t][p]]<k) p=f[t][p];
}
if(siz[p]<k) p=f[0][p];
if(p) res+=len[p];
}
cout<<res<<' ';
}
}
}Sam;
int main(){
cin>>n>>k;
for(int i=1;i<=n;i++){
cin>>s[i];
Sam.las=0;
pos[i].resize(s[i].length());
for(int j=0;j<(int)s[i].length();j++){
Sam.insert(s[i][j]-'a',pos[i][j]);
}
}
Sam.solve();
return 0;
}
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